SandFall
Falling-sand puzzle. Blocks break into grains that pile and settle; link one colour wall to wall to clear it away.
Tiny arcade games for one thumb. Free to play, with no purchases and no energy timers — pick one up for a minute or an hour.
Falling-sand puzzle. Blocks break into grains that pile and settle; link one colour wall to wall to clear it away.
Fixed-path tower defense. Place cannons, mortars, frost and snipers along the road, and hold the line across eight maps.
Sorting puzzle. Move gems until every colour sits together, inside a move budget that makes each one count.